================================================================
Title                   :DM-Escherland][
Version                 :1.7
Release Date            :12/15/99
Files	                :DM-Escherland][.UNR , Maxpack.UTX
Author(s)               :Jennifer Diane Reitz
Email Address           :lupa@otakuworld.com
Web Page                :http://Otakuworld.com
Description             :My Anime and Manga site

Where to get this map   :www.planetunreal.com/nalicity
Other levels by author  :DM-laputa
Additional Credits to   :Randar, for teaching me about bot pathing. I have much to learn!

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--- Play Information ---
Game                    :Unreal Tournament
Level Name              :New Castrovalva, Escherland
Single Player           :With Bots
Cooperative             :Possible
Deathmatch              :Definately
Dark Match              :Possible
Difficulty Settings     :As you like
New Sounds              :None
New Graphics            :original graphic set includes some scanned M. C. Escher posters
NewUnrealScript         :None
External DLLs           :None
Known bugs              :No known bugs. I hope this stays true.

--- Construction ---
Editor(s) used          :Unreal Tournament version UnrealEd
Construction Time       :Roughly three weeks.
Art Programs used	:DPaint 2, Paint Shop Pro 



Installation
--------------------------------------------------------------------------------------
Put DM-Escherland][.UNR in your Unreal Tournament/maps directory
Put Maxpack.UTX in your Unreal Tournament/Textures directory



Extended description:
--------------------------------------
Based on Dutch artist M. C. Escher's famous poster 'Relativity', this map folds though
hyperspace in all directions. Essentially, this map is a Klein bottle you can deathmatch
inside of. Space folds inward everywhere, and there is no true inside or outside. Great sniping
opportunities too.



Author's Notes
--------------
Only the actual M.C. Escher posters (easily spotted) were scanned in, everything else, all 
the textures are my own work, based on Escher's work. The level is very deliberately black
and white only, and designed to look like an ink drawing! I have tried to capture the exact
feeling of running around inside an ink drawing of an impossible object.

This map was originally designed for the original Unreal, this is an updated and improved
version specifically recreated for Unreal Tournament.   


Copyright / Permissions
-----------------------
This level is copyrighted by Jennifer Diane Reitz, 1999.

Authors may not NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
